Year One of Destiny 2 featured two small expansions, Curse of Osiris and Warmind. Like the original Destiny, the game features expansion packs which further the story and adds new content across the game. Players assume the role of a Guardian, protectors of Earth's last safe city as they wield a power called Light to protect humanity from different alien races and combat the looming threat of the Darkness. PvP features objective-based modes, as well as traditional deathmatch game modes. These activities have an emphasis on exploration of the destinations and interactions with non-player characters (NPCs) the original Destiny only featured NPCs in social spaces.
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A free roam patrol mode is also available for each destination which feature public events as well as activities not available in the original. In addition to normal story missions, PvE features three-player " strikes" and dungeons and six-player raids. Like the original, activities in Destiny 2 are divided among player versus environment (PvE) and player versus player (PvP) game types. Set in a " mythic science fiction" world, the game features a multiplayer "shared-world" environment with elements of role-playing games. It is the sequel to 2014's Destiny and its subsequent expansions.
The game was published by Activision until December 31, 2018, when Bungie acquired the publishing rights to the franchise.
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It became free-to-play, utilizing the games as a service model, under the New Light title on October 1, 2019, followed by the game's release on Stadia the following month, and then PlayStation 5 and Xbox Series X/S platforms in December 2020. It was originally released as a pay to play game in 2017 for PlayStation 4, Xbox One, and Microsoft Windows. There were Buffs for equipping Iron Banner-specific emblems and shaders.Destiny 2 (also known as Destiny 2: New Light and in Korea as Destiny: Guardians) is a free-to-play online-only multiplayer first-person shooter video game developed by Bungie.This means that those playing on weekends no longer have to 'cram' in sessions in order to reach the highest rank for the best rewards, nor can you 'game' the system by cashing in bounties on the final day to boost to the highest rank faster. For example, playing on day one would get you 60 rep for a win, while on the last day, you would receive 200 rep, including buffs from items. As the week went on, a multiplier would increase the amount of faction reputation you would receive. Before Rise of Iron, things were even more complicated.Reaching Rank 5 was required in order to complete Destiny: Rise of Iron's Record Book.Certain Ranks would give you drops and open up more purchasable items from the vendor. Each 'season' had a maximum of five Ranks, which would increase as you cash in reputation (not unlike Tokens and levelling Factions in Destiny 2, in a way).Power levels (then Light Levels) were a factor for Iron Banner, though it didn't matter too much.
In short, things are a lot simpler in the sequel. For those interested in how Iron Banner in general, here's a quick recap of how it worked in the original game, including some all-important differences.